środa, 5 czerwca 2013
Ryder_White_Concept_Art
Hi guys, been a while but we're working a lot with Hellraid now. I'm trying to create best characters and artworks as possible and hope you'll like them. I still have feeling that it's the most instructive time in my life.
Among all the Dead Island Riptide fever I was looking for old zombie concepts from first part and I found main bad-ass-boss. Ryder White. Final fight wasn't as good as fun during making this concept, but like it as well.
Stay tuned, we're going to show some new stuff soon.
poniedziałek, 27 maja 2013
Digital_Dragons_Konrad_Czernik
Jakiś czas temu w Krakowie był świetny event Europejskiego Festiwalu Gier Digital Dragons 2013 związany z branżą gier video w Polsce i na świecie. Na Youtube moja prezentacja dotycząca tematu "Prawda czasu a prawda ekranu. Dostosowywanie przedstawianej w grze epoki
względem bieżących nurtów designu, mody i oczekiwań odbiorcy na
przykładzie Call of Juarez: Bound in Blood oraz Call of Juarez:
Gunslinger".
Cała relacja na Hyper Plus. Przyjemnego oglądania i polecam na przyszłość tę imprezę.
Dziękuję organizatorom za materiał :)
Cała relacja na Hyper Plus. Przyjemnego oglądania i polecam na przyszłość tę imprezę.
Dziękuję organizatorom za materiał :)
wtorek, 7 maja 2013
wtorek, 30 kwietnia 2013
Hellraid_art
Been a while, but finally I can show something serious. Oh no, I can't... Stay tuned at Hellraid! Cheers :)
wtorek, 9 kwietnia 2013
Storyboard
Most of time I work at gamedev, but I like those moments when phone calls to get quick and creative job. Few screens, few hours and done. It's refreshing and maybe i see some commons to comic books. Can't show you the key arts, but here are some of first ones.
niedziela, 11 listopada 2012
Animation 2D
Last times I spend much time with 2d as usual, byt also trying to start with animation 2d. Always wanted to do it, but recently passion got stronger probably becouse of making storyboards to Techland's and some others adv productions. 2d images give much creative space, but making them in motion makes me that feel sky is the limit. I hope I can make some ideas till end of the year. This one is a result of one hour doodling in Adobe Premiere that i jus got.
środa, 3 października 2012
Dead_Stop_Concept_Art
I'd like to show some bigger stuff you can see in iPad & iPhone game I was creating- Dead Stop. All characters and lots of other stuff you see in the game gave me much fun. Especially funny was the switching screens between bloody and dark visions of hell in our new project and that color-power bright mobile game :D Guys were standing behind me asking "Is that our new Necromancer?". Lot of laugh, I'm tellin you ;)
enjoy! See you soon with some new things from another project as bright as this one here.
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