Hi there! Last times we thought about make something extra for fans especially when we told we'll work on our game a bit longer. So I thought it would be nice to show you something to wipe the tears. So I draw Goat! I know it's a bullshit and you want a game, but it's not- if it's a shit, hope it's a good goat-shit! There are two versions of this vid, the short one is in here: http://www.youtube.com/watch?v=TraGbdufYOc
Some time ago I had a chance to work a bit with new Gunslinger, new part of Call of Juarez game. In my opinion best Techland's game ever made. Here is some concept arts of my friends, and some of my speedpaintings. Hope you'll like it!
Hi guys, been a while but we're working a lot with Hellraid now. I'm trying to create best characters and artworks as possible and hope you'll like them. I still have feeling that it's the most instructive time in my life.
Among all the Dead Island Riptide fever I was looking for old zombie concepts from first part and I found main bad-ass-boss. Ryder White. Final fight wasn't as good as fun during making this concept, but like it as well.
Stay tuned, we're going to show some new stuff soon.
Jakiś czas temu w Krakowie był świetny event Europejskiego Festiwalu Gier Digital Dragons 2013 związany z branżą gier video w Polsce i na świecie. Na Youtube moja prezentacja dotycząca tematu "Prawda czasu a prawda ekranu. Dostosowywanie przedstawianej w grze epoki
względem bieżących nurtów designu, mody i oczekiwań odbiorcy na
przykładzie Call of Juarez: Bound in Blood oraz Call of Juarez:
Cała relacja na Hyper Plus. Przyjemnego oglądania i polecam na przyszłość tę imprezę.
Most of time I work at gamedev, but I like those moments when phone calls to get quick and creative job. Few screens, few hours and done. It's refreshing and maybe i see some commons to comic books. Can't show you the key arts, but here are some of first ones.